Dead Cells review – one of the slickest Metroidvanias you'll ever play

After 30-odd years of pillaging fantasy realms I’m pretty sick of video game loot, but I do love poring over the vicious trinkets I’ve harvested from the tissues of Dead Cells, Motion Twin’s superb, handsome blend of Spelunky and Metroidvania. There they dangle in the jail where you begin each run: a galaxy of smoky coloured icons, sealed in jars that are chained to the ceiling. Bounce into them – one of my personal rituals, before I venture into the dungeon beyond – and the jars chime…

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