Capcom Discusses Profitability & Ditching Tank Controls For Upcoming Resident Evil 2 Remake


Capcom felt that third-person mechanics worked well with the game design.

When it comes to long-lasting franchises, developers tend to tread the waters carefully. They don’t want to make changes that would seem too drastic and lose the interest of their fan base but at the same time, they want to enjoy a bit of the creative control of owning the IP. Take for instance Capcom’s Resident Evil franchise. The series has been around for decades and it continues to see new evolution for its…

Source link

This site uses Akismet to reduce spam. Learn how your comment data is processed.